Searching for sounds should derive from an organic place. Go to stores that have old movies and look for potential sounds in the movies you can rent from there, look for moments to record if people are yelling at street corners, and record percussion groups playing on the street. Make sounds by using household things and processing them to become drums. When you have your selection you can either sell them to generate revenue, or simply keep them secret to “your sound”. Save for expensive sounds or trade with other producers. Learn the intricacies of recording. HOW YOUR way of capturing the outside world and making the sounds bring character. Don’t forget wind screens, underground parking garages for reverb, zoos, and fair grounds. Making your own sounds should also go to synthesis design. Learn a synth, or play with a synth sound until you get something great. Save your presets, or sell them to generate revenue. Record every note from c1-c5 or c6 if this is a synth you plan on selling or a synth you are borrowing and want the sound. Cut them and individually export each sound labeling it, bring it into a sampler and remap the sounds (NNXT, KONTAKT, ESX).
Searching for samples. This blends with searching for sounds, but is we are referring to something different. SAMPLES are more phrases and vibes that are brought to the music otherwise very hard to achieve in the studio. Most producers hear samples and want to add it in, and/or have a general idea of what sounds they would like and look for them in places to obtain samples. Sampling from vinyl is very complex. First people who are dedicated to vinyl searching are typically called crate diggers. Rare vinyl records can go in the thousands, and there are many stores that keep secret vinyls in the back of a vinyl store knowing its worth. Vinyl is tricky because if the song is a hit, you do need to ask permission for using it, and typically if rejected at first you may have to offer a licensing fee ranging from $1,000-$10,000 for a sample clearance. Sample libraries found online are cheaper and may be more beneficial to use those in a song, however this is just not as fun to go on an epic search for the sounds no one has heard or few have even access to…
Searching for sounds to me is like an epic treasure hunt with no limits on discovery.
Many people are into making music, making it easy to talk with almost any complete stranger that makes music and instantly have a connection.
Music industry employs thousands of people throughout the globe and helps indirect retailers such as guitar center and loopmasters obtain all their income.
Producers at a high level know where other producers are at my a language they speak. Ways they speak involve gear, the ways the industry works, or name throwing. This is a language that is unexplainable unless you experience this for your-self.
Music is a place where people of all ages, races, beliefs, genders, etc, can go and be free and make a living telling everyone how happy, how sad, how angry, or how in love they are and make enough money just from those concepts to retire, even after one song.
The starting stages of becoming a “somebody” is a real test of endurance, persistence, struggle, pain, falsehoods, flakes, life lessons, and small triumphs. However, for some, its luck and social ties.
Music and production careers aspired by the young have notoriously been deemed as, “not a real job”, and a non-fulfilled dream by millions of others. This makes any success in the industry seem as a real dream come true, against all odds.
Gear. Studio gear has its own set of people, from people who steal fruity loops, and make beats with stock sounds to sell for thousands and knows nothing of the topic. To full out mastering houses weighing in at over 4 million dollars and facilities that are from a dream who are always on the hunt for custom gear and modifications. Gear ranges from vintage microphones with unique characteristics, knowledge in the science of electrical components, to new breaking technology that changes everything. There are so many sheer products in the gear category, (that in itself is awing) but to include the WAY people used them, and linked them to each other to achieve special effects on movies or albums, is just un-comprehendible. True gear lovers are people that will buy new gear instead of a new car even though they may need one badly.
Music business is a huge wave of social skills and know how. This is a deep topic and is unlike any other business in its complexity in many opinions.
Producers and sound-designers can be the same, and can be different.
You do not need to be a musician to be a producer, just a good organizer/communicator.
Music has an effect on society, it has helped change nations, and styles. Thought processes and spread messages.
Music has a rich rich history. It has a deeply intricate past with a lifetime of learning in the various styles, composers, musical instruments.
You can be broke and you can be wealthy, its the music that many are addicted to and all of its sub categories and sub-categories of it.
You can be “famous” yet broke, or behind the scenes and extremely wealthy.
All of this feeds my love, of being a producer and my love of music.